Left Alive

  • Updated on 26/02/19
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Left Alive is a spin-off, a game derived from Front Mission, whose series is mainly illustrated by Tactical RPGs featuring overarmed Mech. Here, as in Gun Hazard, you play on the ground, in the shoes of a human, or rather 3 humans; 3 survivors of the war that is ravaging the area (Novo Slava) and who will have to emerge from the conflict alive. You will play in turn the protagonists of the story, which will allow you to have 3 different points of view of the story….

Seen in the third person, the action is divided between intense shooting phases and more delicate passages where subtlety is required. You must not deviate from your mission because the Wangers, these huge overarmed Mechs, will not give you a gift if they flush you out. Fortunately, your personal arsenal will allow you to progress gradually through the levels.

Toshifumi Nabeshima (director, Armored Core), Yoji Shinkawa of KOJIMA PRODUCTIONS (character design, METAL GEAR), and Takayuki Yanase (mech design, Mobile Suit Gundam 00, Xenoblade Chronicles X) are in charge of what can be an entry point for Square to renew the Front Mission license. By mixing survival (resource collection, zone protection…), infiltration (some situations require stealth) and pure action, this game brings Front Mission into a new era.

The release is scheduled for March 5, 2019.

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